#1 2020-09-13 08:48:25

GladisKend
Member
From: Australia, Toolern Vale
Registered: 2020-09-11
Posts: 5

le van vien on Facebook Open Graph Objects in Unity3d

Toggle navigation                                                                                                                                         Did you find something  interesting  in our Blog.
Subscribe                                                  The seventh day experiment.
April 19, 2015April 19, 2015       Leave a comment                          If god presumably created the entire world in 7 days, can we create a game in the same time? Hell yeah.
Do you want to know what’s The Seventh Day experiment.
Then keep reading…  (more…)    Read More                                            .

Facebook Canvas Payments in Unity3d

April 18, .

2015       28 Comments                          Introduction

In todays  post, .

We will learn how to integrate Facebook Canvas Payments in Unity3d

If you are not familiar with  the concept , this is a payment system provided by Facebook, to be able to do in-app purchases inside games hosted in the Facebook Canvas.

The canvas payment API is essential to monetize your games if you upload them to Facebook

With a simple call to a method, you will prompt the user with various  payment methods  to be made directly on the platform (via SMS, Paypal, credit card, etc), and earn some money from your games.
(more…)    Read More                                            Game Design : Creating  good tutorial s.
April 14, 2015April 14, 2015       Leave a comment                           Introduction .
Having trouble creating  good tutorial s.
Then this post is for you.
(And the guys that usually explain you how to draw as well) Well, that explains it  (more…)    Read More                                            .

Facebook Open Graph Objects in Unity3d

April 14, .

2015       12 Comments                          Introduction
In this second post of the series of how to integrate Facebook into our Unity3d game

we are going to be looking on how to send our own custom Facebook Open Graph Objects in Unity3d to our friends from inside our game.
(more…)    Read More                                            .

Unity tutorials: Simple and reusable scripts

April 14, 2015April 14.

2015       3 Comments                          Hello

I’m Jojo.
and in this post of our Unity tutorials  series , we’ll see how simple and highly reusable scripts can make your life easier in Unity3D.
And how, if you find some time, making them look better, will also save you time and bugs.
Lots of scripts are bad for  your health  Thinking before coding.
When creating scripts, sometimes my main thought is, if I take this script and just drop it in another, and entirely different project, will it work.
If the answer is NO, then you should really take at least some minutes to think if it’s easier to do it in some other way that lets you do that.
(more…)    Read More                                            Integrate Facebook  achievements  in Unity.
April 6, 2015April 14, .

2015       5 Comments                          Introduction

In the first post of these series, we are going to learn how to integrate Facebook  achievement s in Unity. Many developers overlook this feature, but what they don’t know is that they are missing out on a great way to attract new players into the games, and to generate a lot of engagement.
(more…)    Read More                                                                                                                   Follow us.
Recent Posts.
The seventh day experiment.
Facebook Canvas Payments in Unity3d.
Game Design : Creating good tutorials.
Facebook Open Graph Objects in Unity3d.
Unity tutorials: Simple and reusable scripts.
Recent Comments.

Keeves  on Facebook Canvas Payments in Unity3d

FirstFlorida  on Unity tutorials: Simple and reusable scripts.

Adnan  on Facebook Open Graph Objects in Unity3d

le van vien  on Facebook Open Graph Objects in Unity3d.
le van vien  on Facebook Open Graph Objects in Unity3d.
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